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Python Beginner Tutorial 1 (For Absolute Beginners)
Introduction to Computing and Programming in Python; 3rd Edition
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This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book. An award-winning teacher and active researcher in computing education, he holds a joint Ph. Karlstom Outstanding Educator Award for their contributions to broadening participation in computing. They created the Media Computation MediaComp approach, which motivates students to write programs that manipulate and create digital media, such as pictures, sounds, and videos. Now in use in nearly schools around the world, this contextualized approach to introductory Computer Science attracts students not motivated by classical algorithmic problems addressed in traditional computer science education. Together they have written three textbooks using the MediaComp approach to engage and inspire student learning in computing. Introduction to Computing and Programming in Python.
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This item is out of print and has been replaced with Introduction to Computing and Programming in Python, 4th Edition. View larger. This unique book uses multimedia applications to motivate introductory computer science majors or non-majors. The book's hands-on approach shows how programs can be used to build multimedia computer science applications that include sound, graphics, music, pictures, and movies. The students learn a key set of computer science tools and topics, as well as programming skills; such as how to design and use algorithms, and practical software engineering methods. The book also includes optional coverage of HCI, as well as rudimentary data structures and databases using the user-friendly Python language for implementation.