Sound and Recording: An Introduction
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Providing vital reading for audio students and trainee engineers, this guide is ideal for anyone who wants a solid grounding in both theory and industry practices in audio, sound and recording. Stay ahead with the world's most comprehensive technology and business learning platform. With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, tutorials, and more. Start Free Trial No credit card required. View table of contents.
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Sound And Recording was first published in , with the subtitle 'An Introduction'. While the first imprint concentrated on the prevailing analogue systems of the day, the chapters covering all aspects of digital technology have been greatly expanded in later versions of the book. The latest edition, coming five years after the last revision, continues with that process and every chapter has been honed and updated to reflect current practices and technologies. Astonishingly, topics specifically covering analogue recording now occupy only about six percent of the book's content. However, the book grows with each new edition because, importantly, very little is discarded along the way. The chapters on stereo and surround recording techniques have been expanded further to include the latest immersive systems like Dolby Atmos, Auro 3D, Wave Field Synthesis and parametric audio coding, while the chapter on MIDI and remote control has also been updated to cover technologies like Open Control Architecture and AES64, as well as Eucon. This comprehensive book is divided into 18 chapters, starting with the obligatory, 'What is Sound?